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Halo Wars 2 Review

Halo Wars , the successful 2009 installment that debuted on Xbox 360 and was developed by the late and revered Ensemble Studios, showed that the genre of real-time strategy is not limited to PC. However, the game never lost its experimental etiquette, so it was abandoned quickly, and it was until 2014 when 343 Industries found the perfect developer to revive the feat that so far is considered to be the best strategy genre approach on consoles.

In this way, Creative Assembly, veterans of the strategy genre and creators of the Total War franchise , presents Halo Wars 2 . This delivery is intended to enhance the performance of Ensemble Studios to convey the complete experience that defines an RTS: mechanical skill and game knowledge, within an analogous framework strangely explored in the ecosystem of home consoles.

To our surprise, the campaign is excellent, works perfectly with the game system and is successfully coupled with the fiction of the title. Here you will know the feats of the Spirit of Fire crew, 28 years after the events of the 2009 main release, that is, it is a direct sequel to Halo Wars .

The story begins with the mysterious arrival of Spirit of Fire to a Forerunner installation. In orbit, the ship turns its attention to a military transmission and when investigating, they find an artificial intelligence that warns them of a greater threat. Here Isabel exists, an artificial intelligence of logistic that offers different nuances to those that we are accustomed with Cortana; For example, is insecure by certain events and his development as a character is interesting throughout the adventure. Next to it we know a third of Spartans who play to be the Master Chief, but they are forgotten as soon as the story ends.

The antagonist of this story is Atriox, a Brute who leads the rebel faction of “The Exiles.” Throughout history the forces of General Brute fight in a show of gallantry that honors the highest traditions of the UNSC. It will not be a simple job because the opposing force is overwhelming and you find yourself outnumbered.

The narrative section of Halo Wars 2 is outstanding, well told and with excellent rhythm; In addition, it is supported with cinemas sequences that belong to another galaxy, courtesy of Blur Studio ( Halo: The Master Chief Collection ). The plot takes place at the end of Halo 5: Guardians and relates satisfactorily to the fiction of the universe, so the fans of the franchise will be satisfied with the story and the new ramifications that implies.

We liked the rhythm and diversity of clashes and situations in the missions offered by the campaign, for example the fact that sometimes you must resist the enemy’s attacks with a handful of units, where the enormous reward behind meticulously managing your pieces in The battlefield for victory. At other times, you must raise a base of operations from the foundations and take the offensive to destroy the enemy command center, and there are even missions Tower Defense style and similar to the mode of shooting of the main deliveries. However, the complexity of mission design is not new to the genre and we regret the lack of innovation within this section.

Another interesting aspect about the campaign is the number of primary and secondary objectives that you can meet and that will challenge you mechanically and strategically. To make matters worse, you can activate the emblematic skulls that add to the experience or turn it into a nightmare. Completing the story will take you to know a lot of files that narrate in detail the events of the game, the characters and the geographical regions. Also, when completing the missions you will get envelopes of cards to start with the right foot Blitz mode that we will detail later.

Halo Wars 2 is a dense experience under the heat of combat when you face a high difficulty or a formidable opponent. You will feel that you have multiple arms that attend every alert call, every base, every unit. You will not stop giving orders and when you think you have a break, a new alert will require your attention. I will not lie: it is exhausting, but within this experience is an extremely rewarding fun factor.

Leaving aside the big campaign, the game system is the element with more weight inside Halo Wars 2 . Combat and macro and micro management are, surprisingly, a responsive, fun and challenging experience. At its most basic level it is simple to grasp and assimilate; Just press the right bumper of the control to select all the units on the screen and then the X button to order their movement. The action of the combat units is automatic and does not require special attention, as soldiers and vehicles fire their opponents as soon as they are in sight.

At its most basic level it is simple to catch and assimilate

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However, the micromanagement of units is the front that divides the rookies of the great masters. For example, during a combat you can assign individual orders to each unit to eliminate altogether the threat of greater power or, you can use the special abilities of certain units (with Y), such as Warthogs attacking enemies and Marines who throw grenades . Here we find that, as a good exponent of the genre RTS, Halo Wars 2 requires a considerable investment of time to tame the mechanical details of the control.

Also, there are some heroic units like the SPARTAN, which can jump onto the battlefield and even steal a motorized unit from the enemy, just as it happens in the main installments of the franchise.

On the other hand, Halo Wars 2 shares other values of the strategy genre by turn as the possibility to manage a base. Here you can build and update units, gather resources and assemble an imposing army. This happens in special plots where you can build a main command center which, in turn, has smaller plots where to build specialized constructions, such as a garage to assemble vehicles or a tent to create soldiers.

There are 2 resources to grow your base and amass an army: supplies and power. Both are generated automatically when you build the relevant generator in the small plots and you can even upgrade that construction to receive a more abundant flow of resources. The rest of the buildings work to build an army and strengthen your army through upgrades, typical mechanics in the genre.

Identifying the goodness and detriment of each piece of combat is fundamental.

The balance of Halo Wars 2 is delicate and similar to the old game “stone-paper and scissors”. For example, infantry units are effective against air vehicles which, in turn, are powerful against grounded machinery. This design philosophy persists largely in game pieces and it is easy to identify the effectiveness of one with easy to assimilate indicators located in the upper right corner within the structures, so you will find that some units are more suitable to combat certain threats And that others do not stand out for something in particular. For example, Marines are economic, but it means that their effectiveness is mediocre against all types of enemies.

Identifying the merits and detriments of each combat piece is critical, and it is here that Halo Wars 2 becomes an indomitable experience that requires great knowledge of the units and the battlefield to be successful.

As a faction leader, you can use different special powers that cost a certain amount of resources. For example, a class skill is to order an aerial tactical attack or deploy a wave of drones to repair and heal your units. There are also passive powers, such as the opportunity to acquire veteran units faster, increase the speed of technological advancement, or deploy a troop of troopers.

However, despite the indomitable nature of the game system at its highest level, it lacks detailed information systems. With this we do not mention that it is impossible to know exactly the health points of a unit and at the moment of updating its power, you do not know for sure the benefits that they receive.

The strength of Halo Wars 2 is its competitive and cooperative section online. To begin, you can address the challenges of the campaign with a friend in a cooperative way, but if you want the real-time strategy experience, you can tackle up to 8 players where you choose between 8 leaders from 2 sides: the UNSC and Los Desterrados. This is where you will use the mechanics you learned in the main campaign. Karafun player 1.18 free.

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Another type of online challenge is the new Blitz modality, which we could say is the distilled experience of the strategy genre, although some say it’s a glorified Clash Royale . Blitz is fun and fast, but it’s also deep and challenging because you must manage and choose the best cards available. Here you choose a faction leader and build a deck of 10 cards that equals one unit or one power on the battlefield. The result is a deep, fun and varied modality that you can adapt to your style of play.

For example, Sergeant Forge prefers mechanical units, however, in practice it is unconventional because its numbers, although powerful, are scarce; This prevents you from effectively dividing your army to control the targets. To solve this, you may prefer to dress up the deck of cards with more variety of infantry units.

We are concerned about the balance of experience

Blitz replaces management and base construction by a hand of cards with a simplified system of resources, where the goal is to get the necessary amount of power to summon a unit and control up to 3 zones. The winner will be the one who gets 200 points first. Competitive experience can also be approached in a cooperative way when facing a Shooting, which is a wave-based gameplay, from the easiest to impossible difficulties; The game ends when the opponent scores a score limit. Blitz is fun and agile, in addition we believe that it could be an excellent Stand-Alone modality that catches the players with its system of letters and envelopes.

However, we are concerned about the balance of the experience because the units can be updated with repeated charts. In this way, it is feasible for users who disburse money to buy envelopes with letters to have a considerable advantage over those who choose the organic progression that concludes a list of daily and weekly challenges.

The graphic section of Halo Wars 2 looks good, is organic and simple, but will not win an award for graphic realism. Instead, the art direction was designed to allow rapid and effective identification of the units in the battlefield glow, between explosions and large numbers of units.

For its part, the soundtrack is a variation of the sounds characteristic of the franchise and was performed with the highest possible respect. This is evident during the quiet sequences of base construction and kinematic slices; However, most of the game will be in the background, below the sounds of explosions and destruction, characteristic features of the franchise.

This delivery presents neutral Spanish dubbing, perfect for our region and, although it is a good job, we believe it could have been better. We mean that in the process of locating and dubbing many emotions and feelings of the characters were lost, as the dialogues do not have the same impact as in the original language.

The strength of the Halo Wars 2 experience is its robust online section where you compete endlessly against opponents in your region, but it is not limited to that because there are enough challenges for those who do not enjoy the skills and prefer cooperative gameplay.

Although the general perception is that Halo Wars 2 is a simple and casual title for the simple fact of debut in Xbox One, these pagans of the sort will find an indomitable challenge that sets high in 20 years traditions within the strategy in real time. Halo Wars 2 is, strangely, an excellent experience with an amazing game system, accessible, responsive and difficult to master. The quality of the campaign is outstanding: it has constant challenges that keep you on the brink of control and is not limited to narrative thanks to its robust online gaming system, full of challenging and novel modes like Blitz.

In short, Halo Wars 2 is a broad title that satisfies different fronts; Is a sure recommendation for fans of the Microsoft franchise for its narrative cut, and for those looking for a competitive edge. None will be disappointed.

MacGamesWorld is returning on market with a brand new game, which was strongly requested by the players. Halo Wars 2 for Macbook and iMac is the perfect game for the SCI-FI stragetegy lovers. Now available in .DMG format, this game can be played on any Mac OS system without any windows emulators or any other additional software. Halo Wars 2 Mac OS has been tested by professional game testers and works perfectly. It’s also very easy to get and to install it. Just download the game, open the .dmg file and install the game. After the process is complete just run the game from the shortcut and enjoy the action of a true strategy game.

Halo Wars 2 Mac OS is the sequel to the 2009 Halo Wars, which was a true succes. One of the new features is the introduce of a new alien faction, called “Banished”. This is the replacement for the Covenant (if you have played the first game you know what we are talking about). The other faction available is the United Nations Space Command, which was also present in the first title. Each faction has different leader units and can be choosen to play with it the thirteen missions from the campaign mode. Halo Wars 2 Mac OS features CO-OP and multiplayer gameplay. The multiplayer modes are: Deathmatch, Stronghold and Domination, Blitz and Skirmish. Download now this awesome game and start the adventure! Enjoy!

~ Halo Wars 2 pour Mac ~
Minimum System Requirements

CPU:Intel Core i5-2500 / AMD FX-4350
CPU Speed:2/6 GHz
RAM:4 GB
OS:Mac OS 10.9
Video Card:AMD Radeon HD 7750 / NVIDIA GeForce GTX 650 / Intel HD Graphics 4000 with 1 GB VRAM

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HDD Space:23 GB

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