Sd Media Launcher Gamecube

In order to play SD Remix on your GameCube, you must be able to run homebrew on your GameCube. Fortunately, there are many ways of doing so, and some of the methods are quite easy, particularly using Datel’s SD Media Launcher. The methods are:

  1. Gamecube Sd Loader Mod
  2. How To Use Sd Media Launcher Gamecube
  3. Datel Sd Media Launcher
  4. Wii Homebrew Gamecube Launcher

Method 1: Datel’s SD Media Launcher

17-32 of 32 results for 'sd media launcher gamecube' Skip to main search results Eligible for Free Shipping. Free Shipping by Amazon. All customers get FREE Shipping on orders over $25 shipped by Amazon. Sd media launcher action replay gamecube. Product description With SD Media Launcher you can now load your own homebrew applications and run them on your Gamecube and Wii console. (in Gamecube mode) Simply load the Media Launcher Disc and choose the application from the SD Media menu. This Pack Includes:. SD Media Adapter. SD USB 2.0 High Speed Reader. Media Launcher Disc. The Datel SD Media Launcher (SDML) lets you load homebrew on an unmodded GameCube. The SNES9xGX is a port of the popular PC emulator SNES9x for the SNES that. Sd Media Launcher Gamecube Backups There are several methods available to successfully boot homebrew on unmodified and modified Gamecubes. These methods include using a special bootdisc and memory card device, a loophole within an official Gamecube game title, a traditional modchip or a drive replacementmodchip.

Option A) The CodeJunkies (Datel) Action Replay SD Media Launcher disc (Softmod) $31.50 on CodeJunkies.com (SD Medial Launcher) Option B) Gamecube Memory Card pre-loaded with Swiss (Softmod) $34.00 on ebay (Wind Waker Hack) Option C) XenoGC (Hardware mod) + Laser Tuning $5.00 on Amazon; $2.50 - $7.50 on ebay.

This is by far the easiest method of running homebrew on your GameCube. There is NO hardware modification and only requires Datel’s $20 memory card slot device and an SD card (NOT SDHC) that is 4GBs or less (though if you’re going to run SD Remix off of the memory card using Swiss-GC, make sure it is an SD Card compatible with Swiss-GC).

What you need before you begin:

  • A GameCube and GameCube controller
  • The Datel SD Media Launcher (which you can purchase from their official site here: http://us.codejunkies.com/products/gcnwii-sd-media-launcher__ef000589.aspx)
  • A NON-SDHC SD Card with a maximum size of 4GB (preferably one that is compatible with Swiss-GC)

Step 1: Put your homebrew on your SD Card

Depending on the method of playing SD Remix you use, you will need to put the .dol files for the homebrew you want to use on your SD Card. Refer to GameCube Installation for the different methods available. The installation guide for your chosen method will tell you what homebrew you need for that method.

Step 2: Load up SD Media Launcher

The SD Media Launcher should have come with Action Replay disc. Put the disc into your GameCube.

The SD Media Launcher itself is a memory card-like device that has a slot for you to put your SD Card into. Go ahead and put the SD Card into the SD Media Launcher, and then place the SD Media Launcher into Slot A. If you need a visual aid:

Close the GameCube lid and power on the GameCube. You should see the loading screen that looks like this:

Note: If you do not see this screen and instead your GameCube says there is no disc inserted, you may have laser problems. Refer to Troubleshooting Laser Problems.

After the Action Replay has loaded, you should come to a screen with the contents of your SD Card, including your .dol files:

If you do not see this and instead you come to the Action Replay main menu:

then one of several things may have gone wrong. Firstly, make sure you properly plugged in your SD Card into your SD Media Launcher and that you’ve properly plugged in the SD Media Launcher into Slot A of your GameCube. If that doesn’t solve the problem, make sure you have .dol files on your SD Card. If that doesn’t work, try formatting your SD Card to FAT32. If that doesn’t work, make sure you’re using a NON-SDHC memory card. If you’ve made sure of that, make sure the SD Card is 4GB or less.

Assuming it’s working, you can now run your selected homebrew by highlighting it and pressing the “A” button. It should then load your homebrew. Congradulations, you are now running homebrew on your GameCube!

Advanced: The SD Media Launcher is basically a cheap SD Gecko, which is simply a device that has an SD Card that fits into the GameCube’s memory card slot, so the GameCube can access SD Cards. Due to this, you may be able to use better SD Geckos with the Action Replay, though this is untested. If you want, you can find more information here: http://www.gc-forever.com/wiki/index.php?title=SDGecko

Method 2: Datel’s Maxdrive Pro

If you don’t want to mess with SD Cards, you could try Datel’s Maxdrive Pro, which is essentially the same except instead of using SD Cards, you simply connect the Maxdrive Pro to your computer via USB to transfer .dol files onto it.

The main problem with this is that the Maxdrive Pro is no longer sold, and there are some issues with the PC software and bootdisc, which is a problem because it is no longer supported by Datel. But if you happen to have one, you can refer to this guide to get you going: http://www.gc-forever.com/wiki/index.php?title=Datel%27s_Maxdrive_Pro

Other Methods:

Gamecube Sd Loader Mod

The above methods are the easiest, safest, and cheapest ways to get homebrew running on your GameCube. If you have a lot of time on your hands are you know what you’re doing, you may decide to try one of the other methods. Other methods require you have certain games and hardware, like a specific version of Phantasy Star Online and a broadband adapter. Others still require that you physically modify your GameCube. Because of these reasons, we do not recommend the other methods, but if you are still interested, they are described here: http://www.gc-forever.com/wiki/index.php?title=Booting_Homebrew

Troubleshooting Laser Problems

While the GameCube is an overall hardy device, the laser in particular is very delicate, and is usually the first thing to show wear and tear. What this means is that sometimes homebrew discs can fail to be read, even if other discs can still read. There are a few methods you can use to troubleshoot your problems.

Notice: The user is responsible for all damage done to their GameCube. This is only meant as a helpful guide to help solve issues.

You may want to refer to this guide instead: http://www.gc-forever.com/wiki/index.php?title=Laser_Tuning. It covers other methods and has a diagnosing list.

Cleaning the laser’s lens

If you’re lucky, the problem may just be that your laser lens is dirty. That is a relatively simple fix. The laser lens is very delicate, so you must be careful you don’t move the laser out of position or scratch it, or you’ll just make the problem worse. There is a good guide to cleaning your lens here: http://www.ehow.com/how_4841622_clean-lens-nintendo-gamecube.html.

How To Use Sd Media Launcher Gamecube

Adjusting the laser’s lens

As I’ve said, the laser is very delicate and reading discs is very finicky, and adjusting the laser is risky because you could simply make your GameCube stop reading discs altogether. Only attempt this method if you know what you’re doing.

One way for a laser to not work is if it’s out of alignment. If you look at the GameCube’s laser, there is a lens facing upwards toward the disc. This should be flat so that the laser goes directly upward, but over time and due to wear and tear, this lens may be facing slightly off-center. Sometimes, you can fix the problem by pressing down (lightly) on the side of the plastic that the lens is attached to to readjust it to be flat and be centered. You will need something to lightly press down with that has no sharp points and definitely not metalic. There is a significant risk of scratching the lens, so you must be very diligent. In addition, you should never touch the actual lens part, especially with your tool (only touch the sides where the laser doesn’t go through). If you scratch the lens, you won’t be able to read any discs anymore, and that’s very bad.

Sometime just pushing the laser into place won’t be enough. If you’re really desperate, have a lot of time on your hands, or really know what you’re doing, you can refer to this YouTube video on opening up the system and actually popping out the laser and repositioning it.

Adjust the laser’s potentiometer

This is incredibly risky. In fact, this is the most risky laser solution. You should only really be thinking of doing this if none of the other solutions worked and if you really know what you’re doing, and have time on your hands. /how-to-download-prototype-2-for-android.html.

Other than the lens being the issue, the issue may simply be that the laser has gotten either weak or de-calibrated. If this is the case, you’ll have to adjust the laser’s potentiometer to recalibrate the laser to where it can read discs. This requires opening up the system and is very risky. There may be a risk of damaging your discs as well.

There’s a GameFAQs guide to adjusting the potentiometer here: http://www.gamefaqs.com/gamecube/915781-gamecube/faqs/30525

You can also search up potentiometer adjustment guides on Google and YouTube.

Replacing the laser

If everything else has failed, you may need to replace your laser. If this is the case, it is most likely not worth it, though if you still want to try, you can search up guides on Google and Youtube.

Who would’ve guessed it actually works.

For those into some of the GCN hacks going around, and have a spare Gamecube sitting on the shelf…

As far as I can tell…
NO Wii required.
NO more wasting discs to burn; play right off the SD Card.
NO hardware mods/chips.

For those of you doing it the Wii-Homebrew way, and you’re comfortable with that, that’s fine. But for anyone else, if you’d like for me to write up a guide or make a video tutorial or something, feel free to note in the comments and I’ll gladly get around to it when exams are done.

Datel Sd Media Launcher

Loader

Wii Homebrew Gamecube Launcher

Note that you WILL need an original copy of the game. Upside is, you won’t have to burn any discs afterwards. Sounds pretty rewarding, if you ask me.